Water Warriors has a full literacy mode: the same fast maze game, but every question is about words. Children practise spelling and grammar in short bursts while they play.
Literacy sits next to maths, art, PSHE and topic questions, so children can switch subject from the main menu whenever they like.
Each round is a maze. Players drop water bombs to splash cartoon monsters and clear crates. Question marks hidden in the maze ask a quick question, and a right answer gives a power-up such as extra speed, a triple spray or a shield. If a monster catches a player, they answer a question to get back into the game, so a mistake becomes a small learning moment instead of a game over.
There are four difficulty settings, from Chill (no monsters at all) to Hard, so younger children can play calmly and confident players still get a challenge.
A teacher can host a class game with one short code. Pupils type the code, or scan a QR code, and everyone plays together in a private room with no pupil accounts. With Count the Drops, the teacher's screen shows the class results live: how many pupils got each round right, and each player's score. See For Teachers and the school plan.
For help at home, read our guides to phonics and early reading and making spelling stick.
More free guides on our Learning Resources page — or play Water Warriors free.